
#94: A brief history of hacks: The evolution of cheating in computer games
Like Stephen Hawking in his iconic book “A Brief History of Time,” we will dive into the world of cheats and trace the evolution of cheating methods in computer games – from simple memory modifications in single-player games to tampering with network packets in multiplayer online games. We’ll see how initially innocent practices quickly evolved into complex methods of gaining an unfair advantage.
We’ll discuss how the relentless race between hax creators and game developers is affecting the gaming industry – and, by extension, gamers themselves, who are helplessly falling victim to ever-increasing surveillance over time in an attempt to ensure fair play.
In his presentation, Piotr will include a case study of popular games where cheating has had a significant impact on gamers, and discuss strategies and tools used to respond to unfair support attempts, such as VAC, Denuvo and the controversial Vanguard.
The event will be held entirely in Polish!
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Professionally, a software architect with a holistic approach to every problem.A programming polyglot rooted in the JVM world, who values versatility and solutions tailored to requirements. An advocate of technical documentation, diagrams, and everything that brings the worlds of business and engineering closer together.A cybersecurity enthusiast, applying the "secure by design" principle in the solutions he designs and promoting awareness of digital threats as an essential component of modern system architecture.
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